4th Grade Lesson: Ambling Animals


tudents are introduced to Variables and Conditionals in a Scratch project which represents two fractions on a number line and asks the user to identify the larger of the two.


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Resources for Ambling Animals

Lesson Mode

computer-based

Activity Summary

Students are introduced to Variables and Conditionals in a Scratch project which represents two fractions on a number line and asks the user to identify the larger of the two. Students remix code in order to ask a user their name, and then use it in a say block. They also use variables in a conditional statement to compare user input to the correct answer and report the result.

Math Connections

Students compare fractions represented on number lines.

CS Connections

Students use variables to store user input for later use in a say block. Students also combine variables and conditionals to compare the user’s answer to a problem and return feedback about whether it is correct.

Materials

Scratch Projects

Topics

  • Variables
  • Conditionals
  • Comparing fractions